#!/usr/bin/env bash # Spec 9.4.1 / 9.4.3 with a real gamescope: a nested headless gamescope running vkcube, # gamescope-hyperhdr and the mock HyperHDR, plus a load comparison with the old gst pipeline # (pipewiresrc → videorate → videoscale → videoconvert, into fakesink instead of v4l2loopback). # # Environment: W, H (output size, default 3840x2160), REFRESH (60), SECS (measurement, 10), # CLIENT_ARGS (extra client flags, e.g. "--supersample 2"). set -uo pipefail root="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)" cd "$root" cargo build --release --bin gamescope-hyperhdr --example mock_hyperhdr || exit 1 W=${W:-3840} H=${H:-2160} REFRESH=${REFRESH:-60} SECS=${SECS:-10} read -r -a client_args <<<"${CLIENT_ARGS:-}" bin="$root/target/release" logs="$(mktemp -d /tmp/gshdr-nested.XXXXXX)" port=$((20000 + RANDOM % 20000)) mock_pid="" gs_pid="" client_pid="" gst_pid="" node_exists() { pw-dump 2>/dev/null | jq -e --arg n "$1" \ 'any(.[]; .type == "PipeWire:Interface:Node" and .info.props["node.name"] == $n)' >/dev/null } if node_exists gamescope; then echo "a 'gamescope' node already exists (gamescope-tv running?); stop it first" >&2 exit 1 fi wait_pid() { local pid=$1 end=$((SECONDS + $2)) while [[ -e /proc/$pid && "$(awk '{ print $3 }' "/proc/$pid/stat" 2>/dev/null)" != Z ]]; do if ((SECONDS >= end)); then kill -9 "$pid" 2>/dev/null wait "$pid" 2>/dev/null return 124 fi sleep 0.02 done wait "$pid" 2>/dev/null } cleanup() { for pid in $client_pid $gst_pid $gs_pid $mock_pid; do kill "$pid" 2>/dev/null wait_pid "$pid" 5 done echo "logs: $logs" } trap cleanup EXIT wait_log() { local end=$((SECONDS + $3)) until grep -Eq -- "$2" "$1" 2>/dev/null; do ((SECONDS >= end)) && return 1 sleep 0.1 done } links() { pw-link -l 2>/dev/null | awk '/^[^ \t]/ { port = $0 } /\|->/ { sub(/^[ \t]*\|->[ \t]*/, ""); print port " -> " $0 }' } port_format() { pw-dump 2>/dev/null | jq -r --arg n "$1" ' [.[] | select(.type == "PipeWire:Interface:Node" and .info.props["node.name"] == $n) | .id] as $ids | .[] | select(.type == "PipeWire:Interface:Port" and (.info.props["node.id"] as $id | $ids | index($id))) | .info.params.Format[]? | "\(.format) \(.size.width)x\(.size.height)"' } cpu_ticks() { awk '{ print $14 + $15 }' "/proc/$1/stat"; } rss_kib() { awk '/^VmRSS:/ { print $2 }' "/proc/$1/status"; } # measure NAME=PID...: CPU (% of one core) and RSS over SECS seconds measure() { local hz item t0 t1 hz=$(getconf CLK_TCK) local -A before for item in "$@"; do before[$item]=$(cpu_ticks "${item#*=}"); done t0=$(date +%s%N) sleep "$SECS" t1=$(date +%s%N) for item in "$@"; do local pid=${item#*=} awk -v ticks="$(($(cpu_ticks "$pid") - before[$item]))" -v hz="$hz" -v ns="$((t1 - t0))" \ -v name="${item%%=*}" -v rss="$(rss_kib "$pid")" \ 'BEGIN { printf " %-20s CPU %6.2f %% RSS %6.1f MB\n", name, ticks / hz / (ns / 1e9) * 100, rss / 1024 }' done } "$bin/examples/mock_hyperhdr" --listen "127.0.0.1:$port" >"$logs/mock.log" 2>&1 & mock_pid=$! echo "== nested gamescope ${W}x${H}@${REFRESH} (headless, vkcube)" gamescope --backend headless -W "$W" -H "$H" -r "$REFRESH" -- vkcube >"$logs/gamescope.log" 2>&1 & gs_pid=$! for _ in $(seq 50); do node_exists gamescope && break; sleep 0.2; done node_exists gamescope || { echo "gamescope node did not appear, see $logs/gamescope.log"; exit 1; } sleep 2 echo "== gamescope-hyperhdr ${client_args[*]}" "$bin/gamescope-hyperhdr" --host 127.0.0.1 --port "$port" "${client_args[@]}" >"$logs/client.log" 2>&1 & client_pid=$! wait_log "$logs/client.log" 'receiving frames' 15 || echo " no frames within 15 s" wait_log "$logs/client.log" 'registered with priority' 5 grep -E 'format:|receiving frames|registered|warn|WARN' "$logs/client.log" | sed 's/^[^ ]* */ /' echo " links: $(links | grep ' -> gamescope-hyperhdr:' | tr '\n' ' ')" echo " format: $(port_format gamescope-hyperhdr | tr '\n' ' ')" echo " load over $SECS s:" measure gamescope="$gs_pid" gamescope-hyperhdr="$client_pid" echo " mock: $(grep 'images in' "$logs/mock.log" | tail -1 | sed 's/^.*INFO //')" started=$(date +%s%N) kill -TERM "$client_pid" wait_pid "$client_pid" 3 status=$? client_pid="" echo " SIGTERM: exit $status after $((($(date +%s%N) - started) / 1000000)) ms, $(grep -c 'Clear { priority' "$logs/mock.log") Clear(s) at the mock" if command -v gst-launch-1.0 >/dev/null; then echo "== old pipeline: pipewiresrc → videorate 30 → videoscale 320x180 → videoconvert YUY2 → fakesink" sleep 2 gst-launch-1.0 -q pipewiresrc target-object=gamescope do-timestamp=true keepalive-time=200 \ ! videorate ! video/x-raw,framerate=30/1 \ ! videoscale ! video/x-raw,width=320,height=180 \ ! videoconvert ! video/x-raw,format=YUY2 \ ! fakesink sync=false >"$logs/gst.log" 2>&1 & gst_pid=$! sleep 4 echo " format: $(links | grep -oE '[^ ]+ -> gst-launch[^ ]*' | head -1) $(port_format gst-launch-1.0 | tr '\n' ' ')" echo " load over $SECS s:" measure gamescope="$gs_pid" gst-launch-1.0="$gst_pid" kill "$gst_pid" wait_pid "$gst_pid" 3 gst_pid="" fi echo "== gamescope stops → Clear" "$bin/gamescope-hyperhdr" --host 127.0.0.1 --port "$port" "${client_args[@]}" >"$logs/client2.log" 2>&1 & client_pid=$! wait_log "$logs/client2.log" 'registered with priority' 15 clears_before=$(grep -c 'Clear { priority' "$logs/mock.log") started=$(date +%s%N) kill -TERM "$gs_pid" until (($(grep -c 'Clear { priority' "$logs/mock.log") > clears_before)); do (($(date +%s%N) - started > 10000000000)) && break sleep 0.01 done echo " Clear at the mock $((($(date +%s%N) - started) / 1000000)) ms after SIGTERM to gamescope" wait_pid "$gs_pid" 10 gs_pid="" sleep 1 grep -E 'source node removed|destroying stream|source gone|ERROR' "$logs/client2.log" | sed 's/^[^ ]* */ /'